Indie Unity game studio · Islamabad, Pakistan Small team.
Big worlds.

Who we are

Leekon is an indie Unity game studio built around one belief: the best games come from small teams that stay close to the play. We design, code, and art our own titles in Unity from Islamabad, Pakistan — and bring the same crew to client and co-dev productions. More on our game studio in Pakistan.

No pipeline, no departments, no telephone game. The person who designs a mechanic is in the room when it's coded, and everyone on the team plays the build every week. We take on a handful of projects at a time so each one gets our full attention. Here is how to work with us: Unity game development services.

Who runs it

Mustafa Riaz

Founder & CEO · Founded 2025

Mustafa Riaz founded Leekon Studio in 2025 and leads it as CEO, working in Unity and C# on Layerfall, the studio's co-op extraction game. The code is on GitHub.

How we work

House rules

(01)

Find the fun first

Ugly prototypes, fast. If the core loop isn’t fun with grey boxes, no amount of art will save it.

(02)

Playable every week

You get a build you can hold, not a slide deck. Progress you can play beats progress you’re told about.

(03)

60 fps is a feature

Frame rate, load times, input latency — feel is the product. We tune performance from day one, on real low-end devices.

(04)

Cut ruthlessly, ship proudly

Scope is the boss battle of every production. We fight it in the open, so launch day is a celebration, not a crunch.

Work with us

Let's make a game.

Start a project →