Islamabad, Pakistan

An indie game studio in Islamabad, Pakistan

Leekon Studio is a small, independent Unity game studio in Islamabad. We make our own games for PC and mobile, and build games for teams around the world.

Who we are

Pakistan's game industry is growing fast, with studios in Lahore, Karachi and Islamabad shipping to players everywhere. Most of them make hyper-casual mobile games for publishers. Leekon is different: we are an indie studio making original, design-led games, starting with Layerfall, a co-op extraction game for PC.

Everything we build is made in Unity with C#. The team designs, codes and draws its own games, and plays the build every week. We test on real low-end Android phones, the ones most players in Pakistan and South Asia actually use, so our games run at 60 fps where it matters.

We also take on a few client projects at a time. If you need a Unity game development team in Pakistan for a prototype, a full game or a port, see our Unity game development services.

New to the scene? Read our guides to game development in Pakistan, game development companies in Islamabad and indie game studios in Pakistan. For prices, see game development cost in Pakistan.

What we do

Unity game development from Pakistan

(01)

Full-Cycle Development

From first playable to store release — we design, build, and ship complete games in Unity, handling code, content, and certification.

(02)

Game Design

Mechanics that feel good in the hand: core loops, level design, difficulty curves, and economies tuned around real playtests.

(03)

Art & Animation

A consistent visual identity for your game — 2D/3D assets, characters, VFX, and game UI that reads clearly at 60 fps.

(04)

LiveOps & Porting

Life after launch: content updates, analytics, monetisation tuning, and ports that make your game feel native on every platform.

Questions

FAQ

Yes. Leekon Studio is an independent Unity game studio based in Islamabad, Pakistan. We make our own original games for PC, Android, iOS and Web, and build games for clients worldwide.

We build every game in Unity with C#. That covers PC, Android, iOS and WebGL builds from one codebase, using the same tooling on our own games and on client projects.

Yes. We work remotely in English with studios and founders anywhere, from Pakistan Standard Time (UTC+5), and sign your NDA before you share the idea.

Yes. You can hire us for a fixed-price prototype, full production, or as a co-development team inside your studio. Tell us about the game on the contact page and we reply within two working days.

Work with us

Building a game? Let's talk.

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