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Realm Rush

Every tower bends the path.

Genre
Tower Defense
Platforms
PC
Status
Prototype
Engine
Unity / C#

About the game

Realm Rush is a tower defense prototype built in Unity. Enemies find their way with breadth-first search (BFS) pathfinding, so each tower you place changes the route they take.

It is a small prototype, not a released game.

Under the hood

Features

[01]

BFS pathfinding

Enemies search the grid for the shortest open route and take it.

[02]

Placement matters

A tower is also a wall. Where you build decides where the enemies walk.

Devlog

Behind Realm Rush

Full timeline
  1. Idea
  2. Prototype Now
  3. Production
  4. Polish
  5. Launch

Prototype

Curious how it was built?

This one is a prototype. Ask and we’ll tell you more about how it was built.

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