- Genre
- Tower Defense
- Platforms
- PC
- Status
- Prototype
- Engine
- Unity / C#
About the game
Realm Rush is a tower defense prototype built in Unity. Enemies find their way with breadth-first search (BFS) pathfinding, so each tower you place changes the route they take.
It is a small prototype, not a released game.
Under the hood
Features
[01]
BFS pathfinding
Enemies search the grid for the shortest open route and take it.
[02]
Placement matters
A tower is also a wall. Where you build decides where the enemies walk.
Devlog
Behind Realm Rush
Full timeline- Idea
- Prototype Now
- Production
- Polish
- Launch
Prototype
Curious how it was built?
This one is a prototype. Ask and we’ll tell you more about how it was built.
Get in touch →