Contact Leekon Studio Press start
A pitch, a prototype, or a game that needs a team — tell us about it.
Questions
FAQ
It depends on scope, but we work in clear bands. A playable prototype is a fixed price, usually $750 to $2,500 for two to four weeks. Full productions start around $2,500 for a small hyper-casual game and are quoted per milestone after a discovery week. Co-development is billed monthly from $10 an hour. You will always know the number before we write a line of code.
Two to four weeks for most concepts. We grey-box the core mechanic first and put a build in your hands — if the loop isn’t fun, you find out for the price of a month, not a year.
Unity and C#, targeting Android, iOS, PC, and WebGL. We build our own titles in the same stack, so your project benefits from tooling we already use daily.
Yes — co-development is a core service. We slot in as a feature team, a porting team, or the crew that carries a build through certification and launch.
Of course. Send yours or use our standard mutual NDA — signed before you tell us a single word about the idea.