- Genre
- Co-op Extraction
- Platforms
- PC
- Status
- In development
- Year
- 2026
- Engine
- Unity / C#
About the game
Layerfall is a co-op dungeon extraction game for up to four climbers. Every run is a descent through stacked layers of the dungeon — each one deeper, darker, and richer than the last.
The rule is simple: anything you carry out is yours, anything you drop down there stays down there. Push one more layer for the chest glowing in the dark, or turn back while the torch still burns. The dungeon only pays the climbers who get out.
Under the hood
Features
Up to four climbers
Built for co-op from the ground up — split the torchlight, share the loot, and drag each other back to the exit.
Layer by layer
The deeper you descend, the better the treasure and the worse the odds. Every layer is a new decision to push or pull out.
Extract or lose it
Loot only counts once you are out. Die below and your haul stays in the dark for the next crew to find.
Torchlit low-poly
A chunky low-poly look drenched in firelight and shadow — you only see as far as your lantern reaches.
Devlog
Behind Layerfall
Full timeline- Idea
- Prototype
- Production Now
- Polish
- Launch
Follow along
Want early access?
We share progress in the devlog and hand out test builds to people who ask nicely.
View on itch.io ↗